“Overcast” game level – Jarred
Good prototype of proposed level. You obviously have a good grip on how levels need to be constructed as well as a good understanding of design principles which you demonstrated well in your presentation. I liked the consideration and thought put into where what items are placed and how those can affect the game play. The audience now has a pretty good idea on what to expect in the next stages in terms of feel/game play for the game.
In terms for improvement for the prototype I don’t have many suggestions...yes, as it was awesome. The level probably is still in its rough stages so it’s understandable that it would feel incomplete, but in terms of presentation of the ‘prototype there are a couple of things.
It would have been nice to have seen some more work on the atmosphere side of things i.e. lighting could have been more dramatic, but the ideas were somewhat represented in the sample images you showed for the textures. Music would have been great, even though it might have just been the standard/default game music; it does help create somewhat more of an atmosphere for your audience and would help give them a more complete picture of the level and stimulate their interest more.
Very cool work Jarred :)
3G Mobile website/video – Tony and Tracey
Good research in terms of how the current information on the 3G website is layout out. There is quite a lot of information and functionality already implemented into the original website, are you planning on employing all of these into your site including the search/customer/logging on etc? The exact amount of content and what we could expect to see in there was a little unclear. Even if you drew up a map of the hierarchy it would have benefited your presentation in terms of making this clearer. The video was good; probably look at the running times for some cuts as the pacing still felt more like a video rather than ad. Also could add text/voiceover (or whatever really) at end of video, just to make it more ad-like and to give an explanation to the punch-line, which I thought was very funny.
Looking forward to more work being done :)
No comments:
Post a Comment